D&D Central Coast Adventurers Guild
Dulwich
When you grow up in Dulwich you know the chances are that you will end up chopping wood for the Lumber Guild, shearing sheep for the Woolmans' Guild, crafting nails for the Blacksmiths' Guild or, if you're good with your numbers, counting coins for the Merchants' Guild.
The strong and docile become town guards and a few, a very few, of the citizens of Dulwich who have the right mix of courage, grit and talent join the Adventurers' Guild.
You have recently initiated as an adventurer and hope to live up to the expectations but in the back of your head is the knowledge that, in these parts, the life expectancy of adventurers is worryingly short.
Despite the dangers of leaving town, you yearn for new experiences and the chance to test your mettle.
Now, just beyond the borders of your Dulwich home, there are so many opportunities to cash in bounties, discover lost treasures, explore ancient ruins and forge your place in the history of this region.
Will you hunt legendary monsters?
Defend the town against pillaging hordes?
Tame the corrupted and wild frontier?
Or rob tombs of their ancestral relics?
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You decide your path, your future, your tale. Adventure awaits! (edited)
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Become a Member of CCBGC to join in
​Over 6 different DMs with more than 50 PCs in an ever-evolving world. You can join in this epic open world and experience character growth in a class and race that you prefer.
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This is an ongoing campaign, with plot lines that intertwine, with DMs that coordinate world events allowing you to join different groups and quests in a common milieu.